Ontario always was the ‘have-province,’ while Nova Scotia was the ‘have-not.’ Now it looks like if you want to enjoy a charmed life, you might want to consider living in Halifax.
Category Archives: Design
LRT and Hamilton’s industrial future
In the LRT debate not only the appeal of various technical solutions are at issue but it is also a visioning exercise that involves the psyche of the whole city. What does Hamilton want to become?
Political effort and our happiness
I think about politicians who promote reactionary ‘solutions.’ Are they following their own political ideology? Certainly. But another explanation is that maybe they’re just being lazy.
Longhouses and mitochondria
After, what seems like a direct channeling of distant memories of grade 11 biology combined with a recent visit to a reconstructed Iroquois [or more correctly, Haudenosaunee: People of the Longhouse] village, I had this thought: don’t the plans of a Iroquois village with its longhouses look remarkably similar to that of a biological cell?
RIM and its new PlayBook
Tablet makers are currently in a frenzied catch-up mode to Apple. They are trying to duplicate the stunning success of the iPad. If a tablet manufacturer is to be successful in this fight they have to come up with some truly innovative ideas that create real buzz, as opposed to say, ridicule.
If Charlie Kaufman were to write Cucumber design scenarios
Is storytelling in film making similar to storytelling in software design? Are software designers a type of screenwriter?
Executable design requirements in Cucumber
A fundamental issue in design is that designers must interact with clients in formulating design requirements. It is difficult to come up with a means of expressing design requirements that is both comprehensive, capable of expressing creative ideas and aspirations, and is of use during the entire design and implementation process.
The value of automated design requirements testing
In large projects, a large book of requirements is often compiled at the beginning of the design process. This documentation is often brimming with interesting ideas and insights, much like a Victorian novel. However, the problem is that this impressive pile of documentation is usually not referred to as often as it should be later in the design process. The greater the length of this documentation, the harder it is to use. It is extremely easy to forget what you know.